
Casualty Gamer is under going a few changes this week as we prepare for our brother (…or sister) site to go live.

Casualty Gamer is under going a few changes this week as we prepare for our brother (…or sister) site to go live.

Kongregate and Scion are hosting a new developer contest. Tutorials on basic AS2 and AS3 programming have been provided, as well as a toolkit containing various image and sound assets. For more information, click here.
Entries will be accepted until November 28th. For each week of November I will post my top 5 picks. These are not in any specific order. It is just a list of 5 that I think are worth paying some attention to throughout their development for the duration of the contest; especially for readers who have yet to cast any votes. For a list of all entries, click here.

Captain N’s got nothing on Super Obama.
Here’s a nifty little flash Mario clone with one notable difference that separates it from the pack. Instead of a typical cutesy little platformer character, you’ll be stomping baddies and collecting golden American flags as newly elected US president Barack Obama. Read more… »

99 Bricks is a unique physics twist on Tetris, in 99 Bricks instead of having to clear lines of bricks you have to use them to construct a tower(… a tower of tetris!). So in a similar manner to World of Goo care must be made with ever construction choice you make.
My favourite Ninja Turtles game of all time is TMNT IV: Turtles In Time. Let me assure you, this is not a conclusion I’ve reached willy nilly. When I was younger I was the biggest Ninja Turtle fan ever. I was at the right age to be drawn in by the cartoons; the catchy theme tune, colourful characters and humour of the show had me hooked. I had all the toys, videos and I even got a picture printed in the fan section of the comic one year. Michaelangelo was my favourite turtle; he was the funny one and had the coolest weapon – nunchuks! When I was about 8 years old and turtle-crazy my mum made me an awesome Michaelangelo cake for my birthday… I was easily the coolest kid on my block that day. But I digress…
I just felt it important you knew that this review comes from a biiig Ninja Turtles fan. I only actually played this game for the first time about a year ago, but I was so impressed by it that I’ve revisited it regularly ever since.
The Penny Arcade games are what I call mini-RPGs, and episode two is obviously the sequel to episode one. In the game you take control of a character crafted by you, and then proceed to adventure with Gabe and Tycho of the famous Penny Arcade comic strip. If you haven’t heard of them, you should go check it out. The game is available on XBLA, PSN, Windows, MAC and Linux. For this review we will be focusing on the XBLA version, and I have not played the other version (although they are all the same game).

Audiosurf which we picked as number 1 in our Top budget steam games is now only $2.49 to buy, and the special only lasts for 1 week so hurry!
As mentioned in our previous article Audiosurf is a very simplistic game, basically you pilot a ship to music. The games environment is based on whatever songs(mp3s) you make available for the game, once started you have to collect blocks to try and build a combo to your selected song. Audiosurf does it in such an addictive way that you’ll want to play all your songs to try and compete for the best possible score on the leaderboard.

Cut cut cut to save the circular hero! For Splitters “walkthrough” I’m going to post the solutions to levels in URL form using the creator’s website. Also these solutions are not the quickest and some are extremely hard to pull off but all of them will show you how to get the stars.

Genocide Automation (GA) is a quirky little war simulator that was shown at the Sense of Wonder Night, an event at the Tokyo game show that featured indie games that were truly unique.
In GA, there are two armies, the orange and the blue. For whatever reason, they are annoyed with eachother, and try to annialate eachother; hence the genocide. Both armies will follow set patterns, and when the battle is finished the better pattern will remain, and the losing side will try a different algorithm. This is all automatic; the game only allows you very minimal interaction- you can make the orange side move towards your mouse, or, if you right click, away from your mouse. Just a heads up; this game is in Japanese, which doesn’t matter much, but the boot menu and the documentation are very confusing if you don’t know Japanese.