Casualty Gamer: The Game
By: Colin Robinson | August 20th, 2008

Starting later this week we will be rolling out a new system for Casualty Gamer, tentatively titled ‘Casualty Gamer: The Game’.
The new systems allows for users registration, avatars, ranks, points, levels and even achievements. More details will be announced when it’s closer to release.
Look forward to it!
Chris
Already am!
August 20th, 2008 at 9:46 pm
Zakia
=P
August 20th, 2008 at 11:24 pm
Casualty Gamer: The Game.. Soon~ | Casualty Gamer
[...] scheduled to be released last week although sadly it didn’t make the deadline, but thanks to Chris we [...]
August 25th, 2008 at 10:47 pm
Rama
awesome game! never played the amiga vsoeirn but after the glowing review on toucharcade, I figured this was a must buy and it is!however, I would say that the d-pad is singularly bad for touch devices. lack of tactile feedback makes it next to impossible. any chance of an analog stick like controller instead? the stick in death rally is close to perfect or as perfect as possible in a touch device. also, the tilt control doesn’t translate well to this game because of the fixed rate of movement. there seems to be a disconnect between intent and effect. the touch control is great and is TRULY GENIUS in the way it’s implemented so that you can change the offset between finger and ship. alas, I keep blocking my iPhone view.anyway, great game. rock on. jin
March 30th, 2012 at 10:58 am